Teaser Calculator

A teaser sells you points and charges for them in payout. This page prices the trade: the break-even win rate every leg needs after the tease, and the probability the extra points have to be worth before the ticket matches the straight parlay.

A teaser is a parlay in which every leg’s spread or total is moved a fixed number of points in the bettor’s favor, in exchange for a much shorter combined price. A two-team six-point teaser priced at −110 needs each leg to win 72.37% of the time to break even.

pticket=1dT,w=(1dT)1/n=dT1/np_{\text{ticket}} = \dfrac{1}{d_T}, \qquad w = \left(\dfrac{1}{d_T}\right)^{1/n} = d_T^{-1/n}

where:

Worked example — the numbers in the form below

A two-team six-point teaser priced at −110, built from legs that were posted at −110 before the tease:

dT=1.909091    pticket=11.909091=52.38%d_T = 1.909091 \;\Rightarrow\; p_{\text{ticket}} = \tfrac{1}{1.909091} = 52.38\%
w=0.5238101/2=72.37%,qB=52.38%w = 0.523810^{1/2} = 72.37\%, \qquad q_B = 52.38\%
wqB=72.37%52.38%=+19.99 probability points per legw - q_B = 72.37\% - 52.38\% = +19.99\ \text{probability points per leg}
Two −110 legs parlayed straight pay 3.6446; teased six points they pay 1.9091, which is 47.62% less. So the six points have to lift each leg by roughly 20 probability points just to make the teaser the same price as the parlay it replaced. Whether any particular six points do that is a question about where final margins land — not a question this arithmetic can answer.

The same ticket without the points bought — the parlay calculator →

How a teaser is priced

A teaser has the payoff structure of a parlay and the quoting convention of a single bet: one American number covers the whole ticket. Converting that number to decimal and inverting it gives the chance the ticket has to hit:

pticket=1dTp_{\text{ticket}} = \dfrac{1}{d_T}

Splitting that across nn equally likely, independent legs takes the nn-th root, because the joint probability of independent events is the product:

wn=pticketw=pticket1/nw^n = p_{\text{ticket}} \quad\Longrightarrow\quad w = p_{\text{ticket}}^{1/n}

The root is what makes teasers deceptive. A three-team teaser at +150 sounds long — the ticket only has to hit 40% of the time — but 40% spread across three legs is 0.401/3=73.68%0.40^{1/3} = 73.68\% each. Going from two legs to three, the ticket break-even falls 12.38 points, from 52.38% to 40.00%, while the per-leg requirement rises 1.31 points, from 72.37% to 73.68%. The headline price moves in the opposite direction from the thing the legs actually have to do, which is why longer teasers do not look as demanding as they are.

What the points have to be worth

This is the only question a teaser poses, and it has an exact statement. A leg posted at −110 needs 52.38% to break even as a straight bet. Inside a two-team six-point teaser at −110 the same leg needs 72.37%. So the six points have to supply:

wqB=72.37%52.38%=19.99 points of win probability, per legw - q_B = 72.37\% - 52.38\% = 19.99\ \text{points of win probability, per leg}

Measured against a de-vigged coin flip instead of the posted −110, the requirement is 72.37%50%=22.3772.37\% - 50\% = 22.37 points. Either way the number is large: 72.37% is a price of −262, so the six points have to move a leg from a coin flip to a heavy favorite.

LegsTeaser priceTicket break-evenPer-leg break-evenPoints must buyPayout given up
2−11052.38%72.37%+19.99 pts47.62%
2−12054.55%73.85%+21.47 pts49.70%
2−13056.52%75.18%+22.80 pts51.46%
3+14041.67%74.69%+22.31 pts65.51%
3+15040.00%73.68%+21.30 pts64.07%
3+18035.71%70.95%+18.57 pts59.76%
4+24029.41%73.64%+21.26 pts74.40%
4+30025.00%70.71%+18.33 pts69.89%

Two columns to read together. “Payout given up” climbs steeply with leg count — a four-team teaser at +300 surrenders 69.89% of the parlay it replaced. “Per-leg break-even” barely moves, sitting between 70% and 76% across the whole grid. That is the shape of the trade at every size on the board: the requirement per leg is stubbornly around three-in-four, and the price paid for it grows with the number of legs.

Where the points come from: 3 and 7

Not all six-point moves are equal, and the reason is the shape of the margin distribution rather than anything in the price. Final margins in the NFL cluster on 3 and 7 far more heavily than on any other number — the two spikes come from the field goal and the touchdown-plus-extra-point. A spread move that carries a leg across both spikes collects more probability than a move of the same size somewhere flat on the curve.

What this page will not do is tell you that any of those clear 19.99 points. That number is an empirical question about a margin distribution, and it has to be measured from a table of actual final margins — season by season, because scoring rules and two-point conversion rates move it. The extra-point distance changed in 2015 and the margin curve moved with it. Anyone quoting a teaser edge without naming the sample and the seasons is quoting a number with no denominator.

What the calculator does instead: prints ww, prints wqBw - q_B, and takes your own estimate of the post-tease win rate as an input so the expected value is visibly a function of your number, not ours. When the estimate lands on the break-even rate, it prints $0.

The objective check: price the teaser against the alternate lines

There is one comparison that needs no probability estimate at all. If the book posts a straight price on the teased number — the alternate line — then parlaying those alternate lines is the same bet as the teaser, and the two prices can be read side by side:

straight parlay of the teased numbers=i=1ndAivsdT\text{straight parlay of the teased numbers} = \prod_{i=1}^{n} d_{A_i} \quad\text{vs}\quad d_T

Worked example: teaser vs alternate-line parlay

Two legs teased six points. Suppose the book prices those two teased numbers, as ordinary straight bets, at −265 and −245. The teaser is priced at −110.

dA1=1.377358,dA2=1.408163    dA1dA2=1.939546d_{A_1} = 1.377358, \quad d_{A_2} = 1.408163 \;\Rightarrow\; d_{A_1} d_{A_2} = 1.939546
dTdA1dA2=1.9090911.939546=0.98430    the teaser pays 1.57% less\dfrac{d_T}{d_{A_1} d_{A_2}} = \dfrac{1.909091}{1.939546} = 0.98430 \;\Rightarrow\; \text{the teaser pays } 1.57\% \text{ less}
Same outcomes, same two numbers, two different prices — and the gap is 1.57% in favor of the alternate-line parlay. Flip the alternate prices to −280 and −260 and the comparison reverses. That is the useful property of this test: it is entirely a price comparison, so it does not inherit anyone’s opinion about the margin distribution. It also has a limit — books do not always post alternate lines that far off the main number, and when they do the prices carry their own margin. Strip it with the no-vig calculator before treating either side as fair.

Pushes change the answer

The formula w=dT1/nw = d_T^{-1/n} assumes two outcomes per leg. Teasers routinely land on whole numbers, which adds a third, and books do not agree on how to grade it:

The middle rule is the one that breaks arithmetic done in advance, because the ticket you are graded on is not the ticket you priced. Where a tease lands on a whole number, the honest version of this calculation runs the reduced ticket separately and weights the two by how often the push occurs — which is, again, a number from the margin distribution.

Second worked example: a three-team 10-point teaser at +150

dT=2.50pticket=40.00%,w=0.401/3=73.68%d_T = 2.50 \Rightarrow p_{\text{ticket}} = 40.00\%, \qquad w = 0.40^{1/3} = 73.68\%
three 110 legs parlayed=1.9090913=6.957926given up 12.506.957926=64.07%\text{three } -110 \text{ legs parlayed} = 1.909091^3 = 6.957926 \Rightarrow \text{given up } 1 - \tfrac{2.50}{6.957926} = 64.07\%
wqB=73.68%52.38%=+21.30 points per legw - q_B = 73.68\% - 52.38\% = +21.30\ \text{points per leg}
Ten points per leg instead of six, and the requirement went up — 21.30 points rather than 19.99. The extra leg costs more in compounding than the extra four points are being credited with in price. If your own estimate of the post-tease win rate is 74%, the panel prints an expected value of +1.31% per dollar; at 73.68% it prints $0; at 73% it prints −2.75%. A two-thirds-of-a-point disagreement about ww flips the sign. That sensitivity, not the teaser rule set, is the real subject of this page.

When to use this calculator

What it cannot do: supply the margin distribution. Everything downstream of ww is your estimate, and this page is careful to keep it visibly yours.

Common mistakes

  1. Reading the ticket break-even as the leg break-even. A three-teamer at +150 breaks even at 40% — per ticket. Per leg it is 73.68%. The root is doing a lot of work.
  2. Assuming more points is a better deal. The price moves too. A 10-point three-teamer at +150 asks 1.31 points more per leg than a 6-point two-teamer at −110.
  3. Teasing through nothing. Six points across a flat stretch of the margin curve buys much less than six points across 3 and 7 — identical price, different purchase.
  4. Teasing onto a key number. Landing exactly on 3 or 7 converts the most common margins into pushes rather than wins, and push rules vary by book.
  5. Ignoring correlation. Two legs in the same game, or two legs pointing at the same weather, are not independent, and the wnw^n step assumes they are.
  6. Quoting a teaser edge without a sample. The margin distribution moves with the rules — the extra-point change in 2015 moved it. An edge computed on an old sample is an edge computed on a different game.

A teaser is a parlay with the numbers moved and the payout cut, so the two pages belong together: the parlay calculator prices the untouched version, the no-vig calculator strips the margin out of any leg, and expected value is where an estimate becomes a number. For the other two structures that reprice the same game rather than the same ticket, see the round robin calculator and the middle calculator. The compounding-vig story that sits underneath all of them is in Betting Mistakes.

Frequently asked questions

What is a teaser bet?

A teaser is a parlay in which every leg’s spread or total is moved a fixed number of points in the bettor’s favor, in exchange for a much shorter combined price. Every leg still has to win, so the ticket keeps the parlay’s all-or-nothing structure while trading payout for cushion.

What win rate does a teaser leg need?

It is the reciprocal of the teaser’s decimal odds, raised to the power 1/n, where n is the number of legs. A two-team teaser at −110 has decimal odds 1.9091, so the ticket breaks even at 52.38% and each of the two legs must win 0.5238^(1/2) = 72.37% of the time. A three-team teaser at +150 needs 73.68% per leg.

How much do the teaser points have to be worth?

The difference between the teased break-even and the untouched leg’s break-even. Legs posted at −110 need 52.38% each as straight bets; inside a two-team teaser priced at −110 the same legs need 72.37%. The six points therefore have to add about 19.99 probability points per leg before the teaser matches the straight parlay. Whether any specific six points do that is a question about the margin distribution, which this page does not assert.

Why do the key numbers 3 and 7 matter in NFL teasers?

Final margins in the NFL cluster on 3 and 7 far more heavily than on any other number, so a spread move that carries a leg across those two values collects more probability than a move of the same size elsewhere on the curve. A tease that stops on 3 or 7 rather than through it converts wins into pushes. The size of each spike has to be measured from a margin distribution; this page prints the probability the points must buy, not a claim that they buy it.

How much payout does a teaser give up?

Compare the teaser price against the straight parlay of the same legs. Two −110 legs parlayed pay 3.6446 per dollar; teased six points at −110 they pay 1.9091 — 47.62% less. A three-team 10-point teaser at +150 pays 2.50 against the parlay’s 6.9579, giving up 64.07%. That surrendered payout is the price of the points.

What happens if a teaser leg pushes?

It depends on the book’s rule, and the rule changes the arithmetic. Some books void the whole ticket and refund the stake; others drop the teaser down one leg and re-price it, so a 3-team teaser becomes a 2-team teaser at a shorter price; a few grade the push as a loss. The break-even formula on this page assumes no pushes, so a ticket teased onto a whole number needs its own treatment.